CHILD DEVELOPMENT
Kids
On The Grow Series (Child Development)

The
child development unit focuses on the growth and development of the whole
child. Kids taking care of kids, kids taking care of themselves,
helping handle emergencies, learning to be home alone, staying healthy and
relating to others. Designed for youth K-12. Youth and adult guides wrap
around the American Red Cross Babysitting curriculum.
Growing on My Own, Kids
on the Grow, Level 1 Project Activity Guide (CHIL1) (4HCCS)
This project for
younger members can be used as part of the
Cloverbud program. It is
designed for youth in grades K-2. You’ll make friends with a potato! You
will make lots of things, like bags, hats, and masks. You will learn to
make your home safer for yourself and your family. You’ll also make a
special learning place for yourself, create your own clock and become a
toy inspector. You may enroll in this project for three years.
Growing with Others, Kids on the Grow, Level 2 Project
Activity Guide
(CHIL2) (4HCCS)
This intermediate
project is designed for youth in grades 3-6. You will learn about
self-care and how to select toys appropriate for different age groups. You
will learn about family rules, make a family tree, prepare healthy snacks,
check your home for safety hazards and much more! When you complete this
unit you will be ready to enroll in the American Red Cross Babysitting
Training at your local American Red Cross office or affiliate. You may
enroll in this project for three years.
Growing in Communities,
Kids on the Grow, Level 3 Project Activity Guide
(CHIL3) (4HCCS)
In this advanced
project for youth in grades 7-10 will build on the skills you developed in
the other two levels. You will learn about potential careers in the child
development field, do a profile of families in your community, participate
in an intergenerational community service project, gain experience as a
teacher or coach, develop a car-safe campaign and much more. You may
enroll in this project for three years.
Child Development Helper’s Guide
(CA201) (4HCCS)
Additional Child Development resource
American Red Cross
Babysitter’s Handbook available as part of their Babysitter’s course or
may be purchased from your local American Red Cross.
CLOTHING & TEXTILES
Decorate Your Duds - Member Manual ( CB105) (web)
This project is embellishment of a garment or accessory. It may be done on
a purchased or constructed item, but what is being judged is the
embellishment technique, not the construction of the item. The objective is
to provide 4-Hers a chance to sample and experiment with a variety of
textile crafts and encourage youth to develop creativity, individualism and
imagination by creating "one-of-a-kind" garments and accessories.
Quilting for Fun - Member Manual ( CB111) (web)
Quilting is the process of sewing three layers together by hand or
machine to form one. The top, a combination of fabrics, is pieced
together to form a pattern that may reflect anything from fabric photos
of a special event to a traditional design. While this project is new to
North Dakota 4-H, quilting has long been a tradition for friends and
families. The objective is to provide 4-Hers a chance to explore an art
form that is reemerging as a popular social activity that connects
generations and encourages creativity.
Sewing for Fun - Member Manual (CLOT8)
$2
Beginning sewing skills
is aimed at youth in grades 4-6. You will learn to select tools, use the
sewing machine, learn about fabrics, simple hand sewing techniques and
much more.
Sewing for Fun -
Leader’s Guide (CB206)

A Style of Your Own
- Clothing Decisions
A Style of Your Own
series is designed to help you learn decision-making skills based on fun,
hands-on clothing activities you can do alone or with friends.
Discovering Choice,
Consumer Decisions - Youth Activity Guide (CLOT5) (4HCCS)
This project is
designed for youth in grades 6-8. You will learn about your clothing
choices and discover your own style as you select your own clothes, learn
about clothing advertisements, organize a clothing drive and trade clothes
with friends.
Managing Choice,
Consumer Decisions - Youth Activity Guide (CLOT6)
This project is designed for youth in grades 9-12.
You will learn about your wardrobe, what’s out there,
what influences your clothing decisions, how to make
informed choices, and to define your own style. You
will practice making decisions about clothing
purchases, learn about clothing that is flattering,
decide what to do with clothing items that are rarely
worn, organize a community public service program that
focuses on clothing and much more.
Clothing Decisions
Helper’s Guide (CB215)
Under Construction, Level 1 - Project Activity Guide (SEW11) (4HCCS)
Youth have opportunities to create garments and unique costumes.
Fashion Forward, Level 2 - Project Activity Guide (SEW12) (4HCCS)
Youth develop buying strategies, accessorizing, apparel design and recycling
skills.
Refine Design, Level 3 - Project Activity Guide (SEW13) (4HCCS)
Advanced youth learn recycling, starting a business and the social and
psychological influences of clothing.
Sewing Expressions Helpers Guide (CB221) (4HCCS)
Sewing Challenges,
Youth Project Outline (CLOT4) (web)
$2
This project outline is
for youth who have mastered basic and intermediate clothing construction
skills and want to practice advanced sewing skills and garment
construction techniques. You will enroll in this level when you and your
project helper have agreed that you are ready for advanced sewing
projects. You will select a new fabric or construction challenge each year
you enroll in the project.
Additional Sewing Resource (4HCCS)
$8
"Let's Sew" by Nancy Zieman. A beginner's
guide to sewing for all ages. Resource includes sewing
fundamentals, sewing tools, how to use a sewing
machine and serger, and how to select fabrics and
patterns.
HOME ENVIRONMENT
Arranging Flowers -
Member Manual (HOME2)
$2
Basic information for
youth in grades 3-12. You will learn basic principles of flower
arrangement, care of fresh-cut flowers and arrangements, make a fresh
floral corsage, to use alternate flower materials, and much more.
Arranging Flowers -
Leader’s Guide (CD222)

Changing Spaces
- New for 2007!
From decorating a room and arranging furniture to landscaping personal or
private property, the Changing Spaces designer plans the use of indoor and
outdoor space. Designers learn to select plantings and choose furnishings
and accessories using style and color. Youth interested in interior or
exterior design of personal or public areas will enjoy this series
Design Detective (HOME4) (4HCCS)
It's an open and shut case! Beginning designers seek ideas and
discover how the principles and elements of design relate to personal
space. This guide contains creative hands-on activities and
connections to DVD and web resources.
Designer in Me (HOME5) (4HCCS)
Me, a creative designer? Intermediate designers decorate with flair!
By participating in learn-by-doing activities, youth practice design
principles, improve creative thinking and self-expression skills.
Focus is on space, lighting, the value in "second time around" items and
home and garden construction.
Designer Studio (HOME6) (4HCCS)
Advanced designers practice their creative decision-making and
problem-solving skills. Youth investigate the artistic use of
design for indoor and outdoor living spaces. They explore
interests in planning community projects and of design careers through
the internet, video and in-person professionals.
Changing Spaces Helper's Guide (CD204) (4HCCS)
A home environment
project aimed at youth in grades 9-12. You will make simple furnishings or
accessories to make the living spaces in your home pleasing and practical.
Extras for Your Room -
Member Manual (HOME1) (Web)
$2
A home environment
project aimed at youth in grades 9-12. You will make simple furnishings or
accessories to make the living spaces in your home pleasing and practical.
LEISURE ARTS
(Home or Expressive)
Clay and Plaster (Ceramics) - Member Manual (LEIS1) $2
This project is an
introduction and outline for working with clay and plaster aimed at youth
in grades 4-12. You will learn to make articles from clay and plaster for
decorative or practical purposes. You can mold a lump of clay, work with a
piece of premolded plasterware, and use paints, glazes or other finishes.
Glue Solution - Member
Manual (LEIS0)
$2
This project is an
introduction to glues and how they work. It is aimed at youth in grades
5-10. You will learn about glues and their properties, selecting a glue
and glue safety.
Latch Hooking - Member
Manual (LEIS5)
$2
This project is an
introduction to latch hooking aimed at youth in grades 8-12. You will
learn to knot yarn to canvas to create a design or pattern while making a
latch hook item.
Macrame - Member Manual (LEIS6) (Web)
$2
This project is an
introduction to macrame and aimed at youth in grades 6-12. You will learn
about macrame materials and to make basic knots needed to make an item
from a pattern of knots.
MONEY MANAGEMENT
Financial Champion Series
Youth will become
financial champions and learn how to make financial decisions. This
project teaches about needs and wants, money personalities and values,
goal setting, communication, ways to use and save money, the benefits and
drawbacks of credit, advertising influences, consumer decision making and
how to select financial services. Youth can complete the activities
independently or in a group. An interactive web-based game is available to
help teach the concepts in the project.
Money FUNdamentals, Financial Champion, Level 1, Youth Activity Guide
(MONE1) (4HCCS)
A beginning project
developed for youth in grades 7-8. You will learn the basics of money
management.
Money Movers, Financial
Champion, Level 2, Youth Activity Guide (MONE2) (4HCCS)
An intermediate project
developed for youth in grades 8-9. Builds on knowledge gained in level
one.
Helper Guide (CC201)
(4HCCS)
Guide includes
icebreakers, activities and meeting suggestions.
CONSUMER SAVVY
Youth consume more than $175 billion of goods and services each year.
Consumer Savvu will help them become informed and responsible consumers in
today's dynamic marketplace.
- The Consumer in Me, Consumer Savvy Unit 1 (CONS1) (4HCCS)
- Consumer Wise, Consumer Savvy Unit 2 (CONS2) (4HCCS)
- Consumer Roadmap, Consumer Savvy Unit 3 (CONS3) (4HCCS)
- Group Activity Helper's Guide, Consumer Savvy (CC201)
(4HCCS)
NEEDLE ARTS
Crochet - Member Manual (NEED3)
$2
This project is an
introduction to crochet planned for youth in grades 5-12. You will
discover how to buy yarn, thread and equipment, learn crochet and
finishing techniques, care for crocheted items and much more.
Embroidery for
Enjoyment, Unit 1 - Member Manual (NEED0)
$2
This beginning project
is aimed at youth in grades 3-12. The embroidery project is designed to
encourage creativity and meet the needs of each individual member. The
project includes crewel embroidery. You will learn basic embroidery
stitches, techniques and selection of yarn.
Needlepoint, Member
Manual (NEED1)
$2
This project is an
introduction to needlepoint. It is aimed at youth in grades 4-12. You will
learn about materials, basic stitches, and techniques for needlepoint
embroidery.
Advanced Embroidery Techniques - Member Manual (NEED2)
$2
An outline and plan
which include advanced embroidery techniques for youth in grades 8-12 who
want to expand their embroidery skills. You will use the project outline
to develop an individual project using advanced embroidery techniques.
This guide is designed
to assist individuals, families, clubs and groups in selecting and
planning their 4-H projects. It provides most of the information necessary
to make project choices. Check the actual project manual for suggested
requirements.
Each project is listed
with the following information: PROJECT NAME, PROJECT LEVEL, ENROLLMENT OR
MATERIAL ORDER NUMBER. The project enrollment or material order number
matches the names an codes on the member or leader enrollment form.
4HCCS, COST, or
WEB indicates the cost of materials or where they can be located.
See 4HCCS below for clarification.
SUGGESTED GRADE LEVEL
indicates for whom the project was designed. Most projects are divided
according to three levels: beginners, intermediate, and advanced, and were
designed to be appropriate for youth in that grade level. Parents and
volunteers need to help the member decide which level is appropriate for
them.
The PROJECT
DESCRIPTION provides a brief listing of some of the learning
experiences and activities that are included in the project.
ADDITIONAL
PUBLICATIONS includes other materials, such as Judging Guides or
Records, that are available for that project.
Use member or or
volunteer enrollment or re-enrollment forms to order literature and
materials for 4-H projects from your county Extension Office.
4HCCS
is the nationwide
curriculum development system of the Cooperative
Extension Service. Its mission is to provide quality
experiential based curriculum products to 4-H and
other non-formal youth development organizations.
North Dakota is one of the states that helped to
develop this system. Many materials in this guide
are 4HCCS materials, and they are identified as
(4HCCS).
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